VectorPath

Push one ball - wake up the whole board.

Imagine a pool table where instead of balls there are smileys, fish, ladybugs, jellyfish, ..., and instead of a pocket there is a chain reaction. You set the vector, the ball rolls exactly where you intended, bumps into its neighbors, wakes up the bombs - and a neat plan turns into fireworks.

The rules fit in one sentence: clear all the target cells. But the further you go, the denser the board and the trickier the traps - and the sweeter the one precise move that sweeps everything away at once.

  • One touch - a whole chain of collisions set by vectors
  • Bombs wipe out half the board if you calculate the trajectory right
  • Power-ups in the Shop: a hint, random fill, double explosion, explosion on click, bomb sensitivity
  • Progress is saved automatically

Leave a comment

Log in with itch.io to leave a comment.